Thursday, April 22, 2010

techniques of 408 6

4 Independent Headphone Mixes

  • Create 4 Stereo Aux tracks.
  • Create independent bus mixes from each instrument track and send to any of the stereo aux outputs.
  • Send the 4 HP aux tracks to B1, B2, B3, B4. These are now mono summed HP outputs.
  • Go to the I/O menu to name each buss HP mix is going to be for each player (drum hp, bass hp, vox hp, guitar hp).
  • Send TT out of B1, into HP 1 amp, out into A of room 100 HP patchbay.
  • For multiple outputs of the same mix, create a send under the send section from an already outputted HP mix.
  • Stereo In, Aux mono out; otherwise only 1 side of HP will work.
Memory Locations
  • Apple, 5 on numeric keypad. Memory location menu comes up of all memory locations.
  • Press Enter to pull up memory location dialog box. Select 'no time properties' (none). Under general properties, track show/hide, zoom settings, track heights, group enables.
  • Erase everything you don't want to see (all except drums).
  • Name 101 and select what you want (drums).
  • Vocals 102...ect.
  • To recall memory location, on keypad press . 101 . or 'period 101 period'.
OTB Compression
  • Line 1 inputs
  • Unity gain all faders
  • Pan positions set
  • Activate line 1 buttons
  • Line 1 pot fully counter clockwise
  • Engage mix button for each track
  • Take off 2 track and mix button on master
  • engage group 3-4 and take out mix button (after initial settings, sums to stereo)
  • Put up group 3-4 monitor level almost full and pan hard left and right.
  • One dry, one compressed...mix to taste.
  • Engage group 5-6 for compressed sound.
  • Group insert send, to compressor.
  • Group insert return, from compressor.
  • Bring up dry drums, then mix up compressed drums underneath to taste.
2 Stage Compression
  • Take group 3-4 and make insert send to Millennia.
  • Instead of going back to insert return on group, send to 2 new channels on board.
  • Use the 2 new channels on the board and group to 5-6.
  • Now Millennia compression is going into Distressor and then out. Adjust to taste.
Drum Replacement
  • Doing by hand is the most efficient approach.
  • 1st create new audio track.
  • Select drum section that you would like to use and copy.
  • Make sure the tab to transient button is engaged.
  • Press tab to go to transient.
  • Press semi colon to go to blank audio track below.
  • Press V to paste audio.
  • Press P to go back up to original track.
  • You should you the version that is the latest copied version so that it is the closest to the unadjustable threshold of the tab to transient.
  • Apple + or Apple - is right hand side of region adjustment (on keypad).
  • Option + or option - is left hand side of region adjustment (on keypad).
  • Adjust the grid resolution to fine tune region selection.
  • + or - to nudge region back and forth.
Elastic Audio
  • Used to tweak performances.
  • 2 modes of analysis.
  • 5 different plugins.
  • Polyphonic - for guitar, voice, orchestras.
  • Rhythmic - drums and percussion.
  • Monophonic - for bass, violin.
  • Varispeed - affects pitch and acts like a tape deck.
  • X - form - renders audio before playback so that CPU isn't utilized.
  • To affect Vocals: Choose Polyphonic, go to analysis, protools selects markers for regions (event markers).
  • Assign markers in analysis view.
  • Option click to subtract markers.
  • Double click to add markers where needed.
  • Or remove by select selection, delete.
  • You can also right click audio for elastic audio menu (when is analysis mode).
  • Adjust sensitivity of event markers.
  • For long sustained sound, don't use a lot of markers.
  • Usually at start of transient.
  • Add a bunch for glitchiness sound.
  • After analysis, create warp markers .
  • In order to change things, use 3 types of warp.
  • Telescope - default setting - good for long phrases.
  • Accordion - Shift click for 3 warp markers.
  • Range
  • Use the trimmer tool (time compression expansion tool or TCE) to adjust and warp region.
  • Monophonic is just used for a different sound.
  • Varispeed changes pitch and time.
  • Most elastic audio plugs have window selection - window acts as a gate, while 'follow' is how the plug handles the regions dynamics.
  • In rhythmic, 'delay rate' in window adjusts the gate time reaction.
  • To fit bass and kick together, use monophonic. Assign analysis points. Put the bass transient slightly behind the kick (up to 15 milliseconds) so that tone sounds like it is coming from kick and EQ/Compression of the both instruments don't conflict.

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